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ANYTHING NICE: King of Dragon Pass (David Dunham)

September 27, 2014 · Anything Nice

We’ve talked about KoDP before. It’s spent fifteen years becoming a well-deserved overnight success on tablets, and it’s playable on PC again now, so you should do that, if you haven’t. One small clever thing I like. In story choices, your clan council members (who you select and recruit) have advice for you. You can get that […]

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ANYTHING NICE: Deus Ex (Ion Storm)

September 25, 2014 · Anything Nice

There are a million interesting things to say about Deus Ex’s narrative, but here’s one. The conclusion is a classically branching opportunity for political expression – A to blow up the Internet, B for benevolent secret oligarchy, C for machine apotheosis. You don’t just press A, B or C, though. The endings are available by […]

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ANYTHING NICE: Morrowind (Bethesda)

September 24, 2014 · Anything Nice

Above Vivec, the capital of Morrowind, hangs a moon the size of a mansion: a falling meteor arrested by the power of the city’s living demigod, who’s a benevolent monster of uncertain motives. I heard about this floating moon halfway across the continent, and when I got to Vivec, I immediately went looking for it. It’s […]

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ANYTHING NICE: The Walking Dead (Telltale)

September 23, 2014 · Anything Nice

Lee: “Why in the hell would you think I know how to pick locks?” Kenny: “I dunno. Because you’re…urban?” [You can choose a confrontational conversation option. Kenny backs down.] Kenny: “Look, man, I’m from Florida. Sometimes stupid shit just comes out of my mouth and I can’t help it.” Racism addressed with humour and empathy […]

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ANYTHING NICE: Galatea (Emily Short)

September 22, 2014 · Anything Nice

Galatea is an early and influential experiment in NPC interaction by Emily Short with approximately two hundred billion endings[1]. Here is one, which has evocative and meta things to say about meaning in the context of an evocative, meta piece. “The effect stays with you for days, for weeks. Things catch your eye. Windows watch […]

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ANYTHING NICE: Fall From Heaven 2 (Derek Paxton)

September 20, 2014 · Anything Nice

FFH2 is a full-conversion mod which turns Civ IV into dark fantasy complete with gods, apocalypses, magic and a giant helping of lore from the designer’s long-running homebrew D&D campaign. But in a good way. (Paxton was subsequently hired by Stardock to work on fixing their flawed Elemental design, and did the excellent job you’d […]

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ANYTHING NICE: Out There (Mi-Clos)

September 19, 2014 · Anything Nice

Out There is FTL as reimagined by French hipsters. It’s eerie and distinctive and intelligent in lots of ways, but I want to call out a simple point: when you want to talk to an alien, the option you choose is ‘Encounter Life’, not ‘Visit Settlement’, ‘Meet Locals’, or indeed ‘Talk to an Alien’. Out […]

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