Guest Post: Aesthetic in Food and Games

February 5, 2016 · Things We Like

A guest blog from game designer Nic Tringali, of Sun Dogs. Cooking and game design share a lot of practices, but I think about one a lot over others: aesthetic. The aesthetic of food is perhaps everything you experience that is not the ‘taste’ of the food. A game’s aesthetic is everything not ‘gameplay’ (or […]

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Things We Like: That Which Sleeps

October 21, 2014 · Things We Like

Would you like to play a turn-based strategy game where you take the role of an ancient evil, using insidious powers and a network of sinister agents to prepare the way for your return? I know I would. Fortunately, King Dinosaur Games are making one. Their Kickstarter has already passed nine out of ten stretch […]

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THINGS WE LIKE: Pathologic (Ice-Pick Lodge)

September 29, 2014 · Things We Like

By George Khandaker-Kokoris, Unity Developer at Failbetter Games I still remember the first time I played Pathologic. Ice-Pick Lodge’s grueling survival game had passed me by on its first English release in 2006, and I only found it two years later thanks to Quintin Smith’s three-part essay on Rock, Paper, Shotgun. After reading the first […]

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