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Latest news

Combat in the Reach: CHROMOSPHERE
Apr 25, 12:00am

CHROMOSPHERE brings us our first animations and our first pass at quite a few complex tasks! We also get to see different terrain types within the Reach, animations for the player’s locomotive (so much steam!), and a few AI agent animations. Tech has been busy with our first-pass at combat implementation, title screens, storylet-UI, and […]

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Sunless Skies Development Roadmap
Apr 19, 12:00am

If you’ve been with us since the early days of Sunless Sea development, you’ll remember there was a Sunless Sea development roadmap. The roadmap allows players to see where we currently are in development, as well as where we’re headed. You can now find the Sunless Skies Development Roadmap on our website! We’ll be updating […]

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Travel Through the Reach Part III: BIG BANG
Apr 11, 12:00am

The final sprint in March is BIG BANG! This sprint features quite a bit of work from our writers, as they begin to shape Sunless Skies with names and descriptions of sky-beasts and different vessel classifications. You may have heard us mention bees before as well, which Paul has brought to life. Tech have also […]

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