SKYFARER: A Sunless Skies RPG

SKYFARER is a free pen and paper RPG by Grant Howitt and Chris Taylor of Rowan, Rook and Decard, released in September 2018 to accompany the PC, Mac and Linux game SUNLESS SKIES.

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 Download the SKYFARER sourcebook

Download the digital character sheet (thanks to player Lucky Red Seven for making a version you can fill in digitally!)

Download the SKY STORIES supplement for DMs

While SUNLESS SKIES puts the player in the role of a Captain aboard a locomotive engine, cruising the skies looking for adventure and profit, SKYFARER gives players the opportunity to play the crew. Gunners, quartermasters, engineers, signallers – even mascots – are brought to the fore as the Captain is struck down by misfortune and the crew must band together to get out of, and probably into, trouble.

Using a simple dice-based system, SKYFARER allows players and gamemasters to easily tell stories set in the FALLEN LONDON universe with plenty of climactic moments, tense stand-offs, and grim decisions. As characters risk life and limb, they’ll accrue Peril – the more Peril they have, the greater the chance of them meeting a grisly and permanent end.

Luckily, things are made easier by spending Tenacity – a resource earned by acting in accordance with your character’s drives and beliefs. But how will those integrities change, now you’re out on the frontier of Victoria’s Empire?

Latest news

Sunless Skies Patch: 8th March
Mar 11, 12:00am

Hello, delicious skyfarers! On Friday, we made another patch to Sunless Skies, with a range of narrative and tech improvements and fixes. Meanwhile, we’re still hard at work on our first major post-launch update, which will be focused on adding more variety and depth to the experience while travelling between ports. We’ll be ready to […]

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Development Blog: Making a Launch Trailer
Feb 20, 12:00am

How on earth do you make a launch trailer that elucidates what your entire game is about? And how do you do it in a way that pleases both current fans of the game, as well as people who have never heard of you before? I’m sure there’s no ‘right’ or decreed way to create […]

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The Sunless Skies launch, and future plans
Feb 12, 12:00am

It’s been a couple of weeks now since we released Sunless Skies, and we’re really happy with how the launch has gone. This is, by some way, the best critical reception one of our games has ever had. Sunless Skies has been called “Failbetter’s finest hour” by PC Gamer, “Terrifying and exhilarating” by PCGamesN, “Essential” […]

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