News

Sunless Sea “the most memorable release of 2015″

December 15, 2015 · Sunless Sea

We’re so excited that Simon Parkin has named Sunless Sea the most memorable release of 2015 in the New Yorker. This has been a defining year for Failbetter. We’ve launched our first video game, grown to 14 staff, and been able to start paying forward via our internships and incubations. We even bought a fridge! Sunless Sea […]

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A first look at Zubmariner

October 15, 2015 · Sunless Sea Zubmariner

Hello, delicious friends! We’re working on our first piece of DLC for Sunless Sea, Zubmariner. We’re now ready to share some glimpses of the world beneath the Unterzee. We’re a bit giddy. Hold our clammy hand, would you? Below the waves Beneath the water, as above, you’ll find a number of story-laden ports to visit […]

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Modding Sunless Sea: a demo

August 14, 2015 · Sunless Sea

Hello everyone! I’m Alice the intern – I’ve been working at Failbetter this week. I’ve been lucky enough to get to play around with the latest Sunless Sea update, which gives players the ability to add mods! As an example of the sort of changes you can now make to the game, I’ve transformed the […]

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Sunless Sea: Alarming Gifts

June 23, 2015 · Patch Notes Sunless Sea

The zee, the zee! It rises, black-fisted, and falls on you with all its weight. Today’s Sunless Sea patch unlocks a few new slivers of story: The Alarming Scholar will now correctly provide gifts to highly Antiquarian captains. Kingeater’s Castle can now move you elsewhere, for a price. The Venturer’s Executor can now complete certain deals in […]

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ERIK

April 2, 2015 · Patch Notes Sunless Sea

ERIK is here, introducing new items which you can use to instigate combat with some of the Unterzee’s deadliest beasts! Take one of these items to zee with you and use it to summon your quarry. Best used when you are a good distance from land, in open waters. This means people who are struggling to find […]

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Sunless Sea Sales and Funding Deep Dive, Part II: Greenlight

March 25, 2015 · Sunless Sea

In this post, we’ll be talking about our Greenlight campaign and pre-orders. In part I, we covered our Kickstarter. Pre-Orders Once our Kickstarter ended, we started taking pre-orders. We never made pre-orders available on any store – we just sold them on our website through a Humble Widget, at a 15% discount on the full retail price. Here’s a […]

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Sunless Sea Sales and Funding Deep Dive, Part I: Kickstarter

March 24, 2015 · Sunless Sea

Hello! Adam here. It’s been over a month now since Sunless Sea left early access. It was our first downloadable game. We weren’t entirely sure what to expect. Back in early 2013, when we first considered making it, very few kickstarted games had been released. Greenlight was less than a year old. And there wasn’t […]

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MAGELLAN and the Stuttering Bug

March 18, 2015 · Patch Notes Sunless Sea

Shortly after Sunless Sea launched, some players reported experiencing a frame rate or stuttering issue. Now we’ve identified and fixed the cause, we wanted to explain what happened. First, a big thank you to everyone who submitted bug reports on this issue and worked with us to resolve it. We could not have done this nearly […]

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BLEMMIGAN update

February 27, 2015 · Patch Notes Sunless Sea

Here’s BLEMMIGAN! This toothsome little patch addresses some saving and loading issues, as well as problems with zee-beast AI and bizarre behavior with civilian ships, plus a number of other small improvements throughout the game. The game should now remember your position within a chain of stories. If you exit the game halfway through a […]

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