Making the Mask of the Rose Campaign Video

April 8, 2021 ·

You can learn more about Mask of the Rose and watch the video on Kickstarter. We’ll be back with more staff updates like this one during the development process! From the moment we decided to create a Kickstarter campaign for Mask of the Rose, we knew we needed a bespoke campaign video. We’d already made […]

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The Parabolan War

March 25, 2021 ·

“Parabola shifts. Alignments crumble. London enters the fray. Too far in to turn back. An invitation therefore. To one who has wandered deep in Parabola. War comes. Will you take up arms?” A final rumble of thunder and you are soaked with rain. The sky clears. The storm departs, its invitation delivered. Following the Election […]

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Exceptional Story for April: For A Dream of Innocence

March 25, 2021 ·

A Vatican spy descends to London, leaving chaos in her wake. Why has she surrounded herself with a congregation of adoring Rubbery Men? To what uncertain end does she drive them? And what lies dreaming in the vat she’s left behind, waiting to emerge… Written by Nigel Evans Art by Tobias Cook Editing and QA: James […]

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New Social Act: Tea at Beatrice’s

March 11, 2021 ·

Yes, for real. At last, you can invite other players for tea at Beatrice’s tea shop. This is intended as the final replacement for dining; something that has the same sense of presence and shared space without the technical issues dining had. The structure should be familiar from Coffee at Caligula’s, but the rewards, costs, […]

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Designing Characters for Mask of the Rose

March 9, 2021 ·

Establishing a Cast for Our Story One of the first things we did during narrative pre-production was invent the ensemble cast for Mask of the Rose. We knew we wanted a range of character types, with varied ethnicity, age, gender, body type, and social class. Along with demographic variety, we wanted a variety of perspectives: […]

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New social actions, and an update

January 28, 2021 ·

As previously announced, today we have retired some old social actions and enabled new ones. You can read in more detail about this on the preceding post. If you’re eager to try them out, you can start writing and sending letters in Your Social Engagements; opportunities for social slights can be found in parties, working […]

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Railway, and what’s next

June 24, 2020 ·

Until not long ago, there was a treaty line between London and Hell. Then Virginia became Lord Mayor. You are invited to involve yourself in the formation of the Great Hellbound Railway Company. Aid in the construction of London’s new railway line to Hell’s Hinterlands, negotiate with the Tracklayers’ Union (via its fearsome representative, Furnace […]

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Sunless Sea is coming to Switch and Xbox this month!

April 9, 2020 ·

Surprise! Sunless Sea is coming out for Switch on 23rd April and XBoxOne on the 24th! You may have heard that we’ve been working on console ports for Sunless Sea and Sunless Skies. Initially we’d expected Sunless Skies to release first, with Sunless Sea following. Schedules on both projects have moved around a bit, meaning […]

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Your Own University Lab and Parabolan Base Camp

April 8, 2020 ·

Today we are unlocking some much-requested new stories for high level players! Your Own University Lab Perhaps you are ready for your own Laboratory. There are many studies you can do best with equipment. And obedient students. Hire assistants, research new objects and train students! A significant new area in Fallen London! Visible to anyone […]

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Christmas in the Neath, 1897

December 9, 2019 ·

It’s Christmastime in the Neath—even the rats’ eyes have a certain festive glow.  So-called snow is falling in Fallen London! Starting at noon GMT today, Time, the Healer will bring ‘snow’ to doorsteps across London. You’ll need to dig your door out, or find someone to lend a hand. Fate can also be used to […]

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