Polythreme Updates

January 25, 2022 ·

It’s been a long time coming: This Thursday, January 27th, we are going to release a major update to Polythreme, which adds both a new activity and adjusts the existing Polythremic Promenade activity. Here’s a short rundown of changes: Upon landing in Polythreme, players will access the Polythreme Docks, a staging area leading into other activities. […]

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Updates to Social Acts in Fallen London

November 11, 2021 ·

Today we are releasing a game update to make Social Acts available in more areas. Most social acts that were previously restricted to the main London areas will now allow targeting players in the Upper River, the Laboratory, and the Rat Market as well. Players who really valued social acts often felt like going to […]

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Perfecting your Laboratory

October 21, 2021 ·

Today we are launching a series of updates and quality of life changes to the University laboratory. A note for newer players: Your own University laboratory becomes available some time after obtaining a ship, as part of the mid-to-late game Watchful progression. Originally, the Laboratory allowed making progress through an unlimited deck of mostly discardable […]

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Updates to the Pickpocket’s Promenade

September 16, 2021 ·

The Crowds of Spite have long been popular with players in concept. But the need to spend opportunity card draws, combined with the low value of the rewards, made it so they passed out of relevance for most players too quickly. Today we’re releasing a small update that aims to address this and extend the […]

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The Blind Pianist and the Sallow Spirifer Return

September 2, 2021 ·

Yes, you read that right. Today we’re releasing the ending to the story of the Blind Pianist and the Sallow Spirifer, one of the early-game stories that remained without a conclusion. Available from the earliest stages of the game in Veilgarden, the story of the Sallow Spirifer and the Blind Pianist is one of the […]

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New social actions, and an update

January 28, 2021 · Fallen London

As previously announced, today we have retired some old social actions and enabled new ones. You can read in more detail about this on the preceding post. If you’re eager to try them out, you can start writing and sending letters in Your Social Engagements; opportunities for social slights can be found in parties, working […]

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Railway, and what’s next

June 24, 2020 ·

Until not long ago, there was a treaty line between London and Hell. Then Virginia became Lord Mayor. You are invited to involve yourself in the formation of the Great Hellbound Railway Company. Aid in the construction of London’s new railway line to Hell’s Hinterlands, negotiate with the Tracklayers’ Union (via its fearsome representative, Furnace […]

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Sunless Sea is coming to Switch and Xbox this month!

April 9, 2020 ·

Surprise! Sunless Sea is coming out for Switch on 23rd April and XBoxOne on the 24th! You may have heard that we’ve been working on console ports for Sunless Sea and Sunless Skies. Initially we’d expected Sunless Skies to release first, with Sunless Sea following. Schedules on both projects have moved around a bit, meaning […]

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Your Own University Lab and Parabolan Base Camp

April 8, 2020 ·

Today we are unlocking some much-requested new stories for high level players! Your Own University Lab Perhaps you are ready for your own Laboratory. There are many studies you can do best with equipment. And obedient students. Hire assistants, research new objects and train students! A significant new area in Fallen London! Visible to anyone […]

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Christmas in the Neath, 1897

December 9, 2019 ·

It’s Christmastime in the Neath—even the rats’ eyes have a certain festive glow.  So-called snow is falling in Fallen London! Starting at noon GMT today, Time, the Healer will bring ‘snow’ to doorsteps across London. You’ll need to dig your door out, or find someone to lend a hand. Fate can also be used to […]

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