Sunless Sea: Zubmariner Edition FAQ

Last Updated: 27 April 2020

 

What is Sunless Sea: Zubmariner Edition? 

Sunless Sea: Zubmariner Edition is the console edition of the base game, Sunless Sea, and its extensive expansion, Zubmariner – available on PlayStation®4, Nintendo Switch and Xbox One. 

What are the controls like?

Check out our design blog about how we adapted the UI and controls for console play (it also features a handy controls map).

Physical copy?

Not at this time, sorry!

Localised?

Afraid not; the challenges of localising our massive text game for a small indie team are too great. We want to look into localising future games, though!

Is there any chance of controller support on the PC version of Sunless Sea that will be added after the release on PS4?

Unfortunately controller support is pretty complex stuff, and Sunless Sea was never designed with controller support in mind.

We’ve worked closely with Blitworks to solve this for PS4, which has inevitably meant re-designing some aspects of the UI and adding new UI features. To implement these changes on the PC version would be a big and challenging job.

This is something we’ve learned from, and with Sunless Skies, the sequel, controller support is in from the get-go. We’ve had confirmation from players that they’ve used Steam controllers and our key remapping options to make controller support work, if that’s an option for you.

It’s one of those things that you might not think about when you’re making your first game, and unfortunately it’s an early oversight that isn’t easy to fix now.

Any chance of Zubmariner for iPad?

Not currently planned, but we take your feedback!