News

Coming very soon: StoryNexus!

By Failbetter, May 18, 2012 · Failbetter Tagged with ,

Fallen London was always a research project. We wanted to learn the best ways to build interactive stories on the web – stories that broke away from the usual constraints of games, and weren’t ashamed to be text-heavy and provoking. We wanted to build a platform to do that… and to allow other creative folk to do the same.

That platform is nearly ready. We’re going to start with some games we’ve put together in-house – projects we’re itching to release, with some of that very Failbetter feel – and then open it to other interested parties.

You can register for the beta at http://signup.storynexus.com.

What about Fallen London?

It’s not going anywhere. We have a roadmap for tying up all the major plotlines and introducing an endgame. This will slip from October 2012, but it’ll still happen this year. Furthermore, FL will share a platform and a single sign-on with StoryNexus games. So the work we do on StoryNexus will feed back into FL.

What about Varytale?

Varytale is a similar project we talked about last year. It was a joint venture with an extremely talented technical partner who, wretchedly, has become seriously ill over the past few months – so it’s hard to know when it might launch. But Varytale is different enough from StoryNexus that there’s room for both. StoryNexus is more game-y; Varytale is more book-y. StoryNexus is easier to use; Varytale is more customisable. We’re concentrating on StoryNexus for now.

EDIT: All this said, we’ve heard from our tech partner and Varytale may also be going live in demo form quite soon. Stay tuned.

When does this happen?

We’re thinking June. Sign up and we’ll keep you posted.

7 Comments

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James Patton May 23, 4:18am

@Alexis: Ah, okay. Well, I'm just thrilled that this is happening at all. Looking forward to the beta!

Andy Raff May 23, 3:22am

Well that leaves me wracked with anticipation, partly for fun new game to explore but mostly for the chance to get my hands on a storygame creating engine ...

Miss McKenna May 22, 4:19am

This has got to be the most exciting thing I've heard in I don't know when. Signed up and spreading the news!

Lily Fox May 22, 2:58am

Huh. Just spotted this from Emily Short's twitter. Another Failbetter game/story system to play with? This can only be a good thing! Some of my Varytale work should port across quite nicely, actually. Beta registered for.

Alexis May 21, 9:34pm

Not *quite* the same. Some features will be slimmed down, some will be modified or improved. But, broadly speaking, yes, this is what I'm saying. :-)

James Patton May 21, 8:13pm

*with, grammar fail. :(

James Patton May 21, 8:12pm

"We wanted to build a platform to do that... and to allow other creative folk to do the same. That platform is nearly ready. We're going to start with some games we've put together in-house - projects we're itching to release, with some of that very Failbetter feel - and then open it to other interested parties." Wait wait wait wait wait. Let me wrap my head around this. You're releasing a system which allows people to (with a great deal of hard work) produce games which the same architecture as Fallen London? I - oh wow. That's incredible.