News

Election 1895 Begins

June 26, 2017 · Fallen London

Delicious friends, the time has come: Election begins today. Sinning Jenny’s time is up and a new Mayor will be chosen! “A carriage draped in sinful scarlet is stopped on a corner. A handsome footman in unduly tight livery hands you an envelope with gold lettering. “The Mayor invites you to a farewell soiree at […]

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Election 1895

June 23, 2017 · Fallen London

It’s 1895 and Jenny’s time as Mayor is up—a new Mayor will be chosen! The Election is free and is open to all players. It will begin Monday 26th June. Players will have two delicious weeks to choose an Election career and bolster support for their chosen candidate through a variety of actions. At the […]

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Election 1895 Candidate: The Implacable Detective

June 22, 2017 · Fallen London

Sinning Jenny’s time is up, a new Mayor will be chosen! This week, we announce the three candidates who think they can do a better job. Whom will you support? Today we announce the final candidate! The Implacable Detective declared last, apparently she wanted full dossiers on her opponents before she’d enter the ring! She […]

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Election 1895 Candidate: The Dauntless Temperance Campaigner

June 21, 2017 · Fallen London

Sinning Jenny’s time is up, a new Mayor will be chosen! This week, we announce the three candidates who think they can do a better job. Whom will you support? Today we announce the second candidate!   The Dauntless Temperance Campaigner is a fixture among London’s social reformers. It seems she now has her sights […]

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Enriching the Reach: GANYMEDE

June 20, 2017 · Sunless Skies

Now that we’ve spent some sprints building the Reach, GANYMEDE is where we begin adding flesh to the skeleton we’ve constructed. Art have continued their construction of ports, officers, locomotives and worked on improving the docking platforms. The content team outlined the next area of the High Wilderness: Albion. Tech have been busy implementing wrath, […]

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Election 1895 Candidate: Feducci

June 20, 2017 · Fallen London

Sinning Jenny’s time is up, a new Mayor will be chosen! This week, we announce the three candidates who think they can do a better job. Who will you support? Below is news on our first candidate. Others will follow in the coming days on their own posts.   The master of the Black Ribbon […]

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Populating the Reach: FORTUNE

June 6, 2017 · Alpha Sunless Skies

Our latest sprint FORTUNE continues the work of populating the Reach! Both character creation and character progression specs have been designed. Meanwhile, Tech was focused on finalising the storylet service, a fundamental piece of code which enables the player to interact with stories in-game. Both Art and Content have been continuing their work on filling […]

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June Exceptional Story: Web of the Motherlings

May 25, 2017 · Exceptional Friendship Fallen London

Delicious friends, the Exceptional Story for June is here! Relics of a mysterious Fourth City Cult have disappeared, sparking a desperate scramble to reclaim them. A scarred Khaganian competes with a one-eyed, spidery Seamstress. Choose your alliances carefully, and be ready for a confrontation in the Forgotten Quarter. Web of the Motherlings is the first […]

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Sunless Skies Closed Alpha

May 23, 2017 · Alpha Sunless Skies

In order to help us find and fix bugs during Sunless Skies development, we will be holding a closed alpha, beginning 5th June! GOALS This alpha will help us find technical bugs and discover initial player experience within the framework of Sunless Skies. WHAT YOU CAN EXPECT If you are interested in being involved with […]

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Populating the Reach: EXOGENESIS

May 23, 2017 · Alpha Sunless Skies

Our EXOGENESIS sprint is our first specific pass at populating the Reach, which means working on its denizens from officers to the agents you’ll encounter in the skies. Our art team, which has recently doubled, continued their work on ports, brought some agents to life, and created our first pass art pass over the UI. […]

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