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A far crossroads

We've always said that Echo Bazaar will provide a satisfying conclusion to your personal stories, as well as the grand saga of the Neath itself. We don't want just to drag on, or peter out. Last week at the writers' meeting we refined the road-map for that commitment.

Currently, the plan is to raise the cap for the Highway qualities - Dangerous, Persuasive, Shadowy and Watchful - to around 200 over the next year and a bit, until we reach a conclusion at the end of October, 2012. Ambitions will complete around the same time... or perhaps a little sooner.

So does that mean you'll run out of EBZ road? No more Fallen London? Definitely not. Inevitably, we propose to do something a little bit experimental here. We can't tell you what, exactly, but it's something that would only be possible with the kind of game EBZ is. Since there's never been any other game quite like EBZ, it's also something we believe has never been done before. So, no GAME OVER screen. Ways to continue the experience. But at the same time some closure for the grand arcs; answers to many of the deepest mysteries; and an endgame. In fact several. We're going to let you keep your mushroom muffin and eat it.

(We don't just mean a sequel, or a way to replay the game, or a crossover, or another way into the world... though we might do those as well.)

This will be almost exactly three years since our debut. So I like that I'm posting this just after this, because in one sense we'll be able to say: Echo Bazaar? Yes, it's three years long.