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Agents: Intelligence and Intrigue

As you draw close to the alley, another woman walks out, smoothly taking your arm. "I was wondering when we would meet. Blood in the water and all that." She pauses, looks you up and down. "I've certainly seen worse sharks. Shall we?"

Today we're releasing new Agents for Fallen London, focused on spywork and intelligence-gathering. Engage the Mild-Mannered Mondaine and the Unilluminated Mole in a new round of subtle and intrigue-steeped Plots.

Agents are capable retainers who will gladly take care of business on your behalf. Engage agents of different types, with their own skills; equip them with your second best gear and send them on various Plots. (Some of today's new plots try new things viz plot length and rewards.)

Once you’ve unlocked Agents, you can run a single Plot at a time, and unlock the ability to run a second through gameplay. Exceptional Friends can run a further Plot, provided they have enough Agents to assign.

Players who have attained ‘A Person of Some Importance’ at tier-two status can start to build their intelligence network in ‘Playing the Game in Wilmot's End’, located (you guessed it) in Wilmot's End.