Patch V0.4.2.1355 - patch notes
Content
Several ports now have different and exotic goods. Most ports will now only sell specific exports. (A last-minute hitch has kept Khan's Heart closed for now.)
Everything in the recent updates list comes bundled with this.
- There is a very striking new area to discover, although it is currently completely content-free.
Survival
Leaving the safety of the shore or lights now prompts your ship’s running lights to brighten, giving you a clear indication of when Terror will be rising. Moving back into safety will turn these off.
Terror gain and cooldown have been adjusted.
Terror music kicks in when terror is above 90 rather than 75.
Story interface
The Locale page has now been incorporated into the Story page. It wasn't pulling its weight
Stories now have a ‘Perhaps Not’ button, which will return you to the Story page.
When you're in port, instead of closing the gazetteer, the button at the bottom of a story result page will return you to the Story page.
The result page now has a horizontal line separating content you have already seen from new content.
Stories that demand your attention will glow briefly when you first get them.
Certain categories of story are now colour-coded and do other fancy things. You'll know it when you hear it.
System
The game now checks for updates when you first start the game and will will let you know if there are new stories available.
Setting the resolution on the options screen should now work correctly.
Setting windowed mode on should work as expected now.
- Use of screen effects at Adequate quality settings should now be properly prevented, circumventing the black screen issue experienced by some players.