Sundry Fallen London improvements
We carried out a substantial server migration yesterday - you'll have noticed the site is much snappier. We've also added a number of features today. These are pretty abstract-sounding things, but high-level players will be very interested, and generally they'll lead to a smoother experience.
Player hand persistence
When a player switches settings now (eg from London to At Zee), their Opportunity Card hand will be restored from the last time they were in that location. We keep a record of the state of your hand in every setting of the game separately. This means you won't lose that treasured Opportunity card when you really want to visit Flute Street. (Some areas, like Heists, still clear your hand when you come back for another go.)
Linked events + sometimes cards
If you follow a link from an Opportunity card to another event, it will be added to your hand. This means, if you choose to go back, it'll be accessible from your hand. NOTE: If you had a full hand when you were linked to this even, it will still be added to your hand. This will appear to displace the least recently acquired card, but that card is in fact just hidden. Once you play, or discard, a card it will be restored.
Event transiency
You will now be booted out of certain storylets if you lose the qualities they require while you're in one.
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If you see any weird behaviour, let us know at support@failbettergames.com!