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Upcoming StoryNexus release: THE MEMORY - monetizing worlds

MEMORY

This is a big one: once we release THE MEMORY, creators can request us to turn on monetization for their world.

Worlds can monetize in three different ways:

-- They can sell extra actions (by default).
-- Nex-locked branches can unlock extra storylines, alternate routes, other perks.
-- Players can tip you! Every storylet's getting its own LIKE button, so you'll be able to see which bits of content provoke a positive response. Anyone liking it also has the option of tipping Nex - a little or a lot.

To support all this, we're adding analytics. You'll be able to see how much Nex has been spent on your world, and by whom; how many characters (active and retired) have visited your world; and past and pending payments from Failbetter to you. More analytics are coming - this is just the first pass.

Finally, we'll be adding a support form to the worlds, so players can contact you directly with content bugs (and us directly with payment bugs) - this means you don't have to expose your email address on the Web.

When you're ready to monetize your world, read...

...the Terms of Service, under Virtual Currency and Payment. The headline information: we pay out just over 60% of the value of any Nex spent in a world to that world's creator, at the end of every month.

...How To Let People Spend Money On Your World, which goes into much more detail, and tells you how to ask us to switch on monetization.

MEMORY should go live in the week of 15th October. Take a look at http://bit.ly/SNRoadmap for information on what else we have planned.

https://docs.google.com/a/failbettergames.com/document/d/1UFPWbR10LtsI4eJuXKOLIIyEHko79SKXnMCYIOhhVzE/edit