News

Sunless Skies: the Wayfarer Update is here!

April 9, 2019 · Sunless Skies

The Wayfarer major update for Sunless Skies is now available! Here are the key features: A completely reworked Albion Many new story events for the gods of the sky Officer secondments New story content for spectacles Consequences for some attacks outside of battle Petrichor, the food of the Dead Balancing adjustments to Terror and Crew […]

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Sunless Skies: Wayfarer Update coming 9 April

March 28, 2019 · Sunless Skies

Last month, we announced we were working on the first of several major updates to Sunless Skies, with a focus on providing more to see and do during voyages. We’re now ready to talk more about that release: it will be called the Wayfarer Update, and it will be available on 9th April. It will […]

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Sunless Skies Patch: 8th March

March 11, 2019 · Patch Notes Sunless Skies

Hello, delicious skyfarers! On Friday, we made another patch to Sunless Skies, with a range of narrative and tech improvements and fixes. Meanwhile, we’re still hard at work on our first major post-launch update, which will be focused on adding more variety and depth to the experience while travelling between ports. We’ll be ready to […]

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Development Blog: Making a Launch Trailer

February 20, 2019 · Sunless Skies

How on earth do you make a launch trailer that elucidates what your entire game is about? And how do you do it in a way that pleases both current fans of the game, as well as people who have never heard of you before? I’m sure there’s no ‘right’ or decreed way to create […]

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The Sunless Skies launch, and future plans

February 12, 2019 · Sunless Skies

It’s been a couple of weeks now since we released Sunless Skies, and we’re really happy with how the launch has gone. This is, by some way, the best critical reception one of our games has ever had. Sunless Skies has been called “Failbetter’s finest hour” by PC Gamer, “Terrifying and exhilarating” by PCGamesN, “Essential” […]

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Sunless Skies is out now!

January 31, 2019 · Sunless Skies

Today, a day shy of two years since our Kickstarter launched, we’re pleased as punch to release the finished version of SUNLESS SKIES. Thank you for your support thus far, and for coming with us on the journey to the High Wilderness.   The Blue Kingdom arrives A stoker sings: “The wind doth blow today, […]

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SUNLESS SEA vs SUNLESS SKIES: Death, Legacies and Repetition

January 30, 2019 · Sunless Skies

SUNLESS SKIES is launching tomorrow, 31st January, at 1800 GMT. Failbetter Communications intern Lucy Jones has prepared a primer on death, legacy and exploration in SUNLESS SEA and SUNLESS SKIES. You can follow her on twitter at @lucyannjo.   The feedback we got about SUNLESS SEA was that death was too punishing. Captains wouldn’t only lose their […]

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The Sunless Skies Launch Competition

January 9, 2019 · Sunless Skies

To celebrate the upcoming launch of our latest title, SUNLESS SKIES, on 31st January, we’re hosting the imaginatively named  SUNLESS SKIES Launch Competition! We’ve had so much fun with various competitions down the years that gave you the opportunity to be creative in different ways, so this time we felt compelled to accept a few kinds of […]

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Sunless Skies: COMMANDER

December 19, 2018 · Sunless Skies

The Failbetter office is slowly winding down for the holidays—our last little revitalising break before LAUNCH(!)—but before we snarf many a minced pie here’s our exciting COMMANDER update! This release features: a huge new UI update all remaining player weapons updated docking mechanics and SMUGGLING IMPORTANT NOTE: Please remember to we’re no longer supporting save […]

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