News

Sunless Skies Update: THREAT

May 9, 2018 · Sunless Skies

One of the things we really wanted to finesse was the feeling of ‘Threat’ within the game. Sunless Skies is a brighter, more diverse landscape than Sunless Sea, so it’s extremely important to us that there’s still has a sense of peril and dread. WEATHER With Threat as our main focus, we’ve been busy implementing […]

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Welcome to Albion

April 4, 2018 · Sunless Skies

A new region—Albion—is now available! Welcome to Albion, skyfarers. Albion is the heart of the British Empire and home to Her Majesty Queen Victoria. Explore the empire’s civilised stronghold and dig into the engines of industry, where manners must be minded and secrets are necessary. “The excited shriek of train-whistles. The hiss of steam. The […]

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Patch Notes – 1.0.8.3.e51bc7cfe (4th April 2018)

April 4, 2018 · Patch Notes Sunless Skies

Build Version: 1.0.8.3.e51bc7cfe Release Date: 04/04/2018 Known Issues   What’s New The High Wilderness’ second region: Albion Albion is finally here. A whole new region for you to discover, exploit and (mostly likely) meet your untimely end in! Albion is beautiful but deadly, survival here is harder than in the Reach. Do you have what […]

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Albion is coming to Sunless Skies on 4 April

March 14, 2018 · Sunless Skies

Expect to be able to travel to Albion from 4 April! This second region brings the game much closer to our final vision. Albion is the heart of the British Empire’s territory in the High Wilderness; and the only place in the heavens you can reliably get a decent cup of tea. Its hub is […]

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Patch Notes – v1.0.6.5.8046df9 (27th February 2018)

March 5, 2018 · Patch Notes Sunless Skies

Build Version: 1.0.6.5.8046df9 Release Date: 27/02/2018 Known Issues   What’s New Combat changes – batch #1 The biggest change we’ve made to this build is a complete rework of the Heat mechanics. We’ve redesigned the Heat bar and the way it gives feedback. We’ve also made the mechanics simpler and feel we’ve arrived at something […]

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Sunless Skies Update: EXPLORATION

January 31, 2018 · Sunless Skies

Hello, Skyfarers! An update, in which we discuss the EXPLORATION release and the ever-closer reveal of ALBION! This release pulls in a lot of the work we’ve been talking about from recent sprints (TEKTITE and VEGA): Discoveries and spectacles are now available! Scavenge from wrecks, harvest hives, investigate (or eat) fungal fragments, mine sky rocks […]

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Adding to Atmosphere: VEGA

January 17, 2018 · Sunless Skies

You may have noticed these past few sprint blogs that we’ve been changing the format a bit, as we add many large features into the game. We’ve also recently restructured our production process and in 2018 we’ll be handling these blogs and our FBG Podcasts a little differently! Instead of posting a development blog and […]

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Improving Exploration: TEKTITE

December 20, 2017 · Sunless Skies

With the recent revamp of the proc gen system becoming available within the game to all, our focus this week has been to add some finishing touches to exploration in the Reach. Final touches and testing are being completed for Discoveries & Spectacles, which we hope to bring into the game soon. Additionally, the update […]

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