News

Zubmariner Achievements and November Update!

November 3, 2016 · Patch Notes Sunless Sea Zubmariner

Thanks for supporting Zubmariner in the last few weeks. It’s been really exciting to see people’s reactions – sometimes live in streams, which we will never get tired of! Your ratings and reviews mean so much to us, so an extra thank you if you’ve managed to leave one. Speaking of reviews, did you see […]

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Sunless Sea: Alarming Gifts

June 23, 2015 · Patch Notes Sunless Sea

The zee, the zee! It rises, black-fisted, and falls on you with all its weight. Today’s Sunless Sea patch unlocks a few new slivers of story: The Alarming Scholar will now correctly provide gifts to highly Antiquarian captains. Kingeater’s Castle can now move you elsewhere, for a price. The Venturer’s Executor can now complete certain deals in […]

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ERIK

April 2, 2015 · Patch Notes Sunless Sea

ERIK is here, introducing new items which you can use to instigate combat with some of the Unterzee’s deadliest beasts! Take one of these items to zee with you and use it to summon your quarry. Best used when you are a good distance from land, in open waters. This means people who are struggling to find […]

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MAGELLAN and the Stuttering Bug

March 18, 2015 · Patch Notes Sunless Sea

Shortly after Sunless Sea launched, some players reported experiencing a frame rate or stuttering issue. Now we’ve identified and fixed the cause, we wanted to explain what happened. First, a big thank you to everyone who submitted bug reports on this issue and worked with us to resolve it. We could not have done this nearly […]

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BLEMMIGAN update

February 27, 2015 · Patch Notes Sunless Sea

Here’s BLEMMIGAN! This toothsome little patch addresses some saving and loading issues, as well as problems with zee-beast AI and bizarre behavior with civilian ships, plus a number of other small improvements throughout the game. The game should now remember your position within a chain of stories. If you exit the game halfway through a […]

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Tutorial and Keybinding

January 22, 2015 · Patch Notes Sunless Sea

It’s just over two weeks until launch! Today’s update covers some functions which you’ve been asking us for: TUTORIAL Even seasoned zailors will find helpful tips in the new tutorial system! It’s really important that this is as useful as possible; please consider sending feedback to sunlesssea@failbettergames.com if you spot something confusing. KEYBINDING Not everyone […]

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DIAMOND IS HERE!

January 7, 2015 · Patch Notes Sunless Sea

SUNLESS SEA leaves early access in early February. Here’s DIAMOND, a delicious update which brings us tantalizingly close to the finished article. GAMEPLAY New features Weather! There is now a chance of adverse weather in the Unterzee. This will affect combat, slowing you down or reducing visibility. Better combat animations! Some beasties will flinch when […]

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SAPPHIRE IS HERE!

November 27, 2014 · Patch Notes Sunless Sea

A multi-faceted update: new stories, new gameplay and a feast of new artwork. This is V0.6.3.1751, currently available on Steam (Humble versions always come along a little later due to timezones). FEATURES Legacies have been re-designed. When you die, choose your relationship to the late captain. More control over what you receive to take into […]

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CARNELIAN

October 31, 2014 · Patch Notes Sunless Sea

Carnelian is here, tweaked slightly from the roadmap, but replete with new content and improvements to combat: CONTENT Visit Saviour’s Rocks, seat of the Tree of Ages Guest content by Richard Cobbett, highly appropriate for some late-night, lights-off Halloween zailing: Saviour’s Rocks, home of the sorrow spiders. Richard is a UK-based freelance writer and journalist […]

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Patch V0.4.2.1355 – patch notes

June 25, 2014 · Patch Notes

Here’s our last feature-update before the Steam release! Content Several ports now have different and exotic goods. Most ports will now only sell specific exports. (A last-minute hitch has kept Khan’s Heart closed for now.) Everything in the recent updates list comes bundled with this. There is a very striking new area to discover, although […]

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